seedanceapi
Void Video Inpainting · Mask render example

OpenWeights · Void Video Inpainting · video to video

Void Video Inpainting · Mask

Render Void Video Inpainting through the same job workflow as Seedance — from $0.068 per render.

Model idopen/void-video-inpainting/maskShot spec1–197 framesRatefrom $0.068

What it renders

VOID Video Inpainting removes objects from videos using mask-guided inpainting. Hand over the model id and your shot settings, keep the job id, and collect the finished clip once the job lands. Pricing is per completed render from $0.068 and is locked in before the first frame is queued.

  1. Motion-first defaults

    Void Video Inpainting · Mask opens on workable shot framing before you tune anything.

  2. Async by design

    Renders run as background jobs; poll at your own pace instead of holding a connection open.

  3. Clip-ready output

    Results arrive as a downloadable asset from private storage with a short-lived link.

  4. Video to Video shots

    Video to Video stays available for Void Video Inpainting · Mask without leaving the video workspace.

  5. Void Video Inpainting shots

    Void Video Inpainting stays available for Void Video Inpainting · Mask without leaving the video workspace.

  6. Video shots

    Video stays available for Void Video Inpainting · Mask without leaving the video workspace.

From the shot board

Void Video Inpainting · Mask example output.
Void Video Inpainting · Mask output
Void Video Inpainting · Mask example reference.
Void Video Inpainting · Mask reference

Wire the render pipeline

  1. Grab a key

    Sign in, create a server-side key and add a little balance.

  2. Confirm the endpoint

    GET /v1/models lists open/void-video-inpainting/mask with its shot limits and current rate.

  3. Queue the render

    POST /v1/jobs with the model id, your shot settings and a unique Idempotency-Key.

  4. Collect the clip

    Poll GET /v1/jobs/{id} until it lands, then fetch GET /v1/jobs/{id}/content.

Queue the render

# Seedance API — queue one render
curl https://seedanceapi.pro/v1/jobs \
  -H "Authorization: Bearer $SEEDANCE_API_KEY" \
  -H "Idempotency-Key: $REQUEST_ID" \
  -H "Content-Type: application/json" \
  -d '{"model":"open/void-video-inpainting/mask","enable_pass2_refinement":false,"guidance_scale":1,"num_frames":85,"num_inference_steps":30,"prompt":"A slow dolly across a rain-lit neon street, shallow depth of field.","seed":1,"strength":1}'

Shot settings

enable_pass2_refinementoptional
boolean · default false
guidance_scaleoptional
number · default 1
mask_promptoptional
string
mask_videooptional
string
negative_promptoptional
string
num_framesoptional
integer · default 85
num_inference_stepsoptional
integer · default 30
promptoptional
string
seedoptional
integer
strengthoptional
number · default 1
videoneeded
string

Try a render from here

This queues a real job on this site's /v1/jobs using your signed-in balance, or an API key if you are not signed in. A pasted key lives only in this tab; the render is billed at the quoted USD rate.

Or sign in to use your account balance.

Before you wire it in

How do I start a Void Video Inpainting · Mask render?

Authenticate, check the live model list for open/void-video-inpainting/mask, then POST the model id and shot settings to /v1/jobs with an Idempotency-Key. Poll the job id until it settles, then download the clip.

What can I control on Void Video Inpainting · Mask?

Void Video Inpainting · Mask accepts enable_pass2_refinement, guidance_scale, mask_prompt, mask_video, negative_prompt, num_frames, num_inference_steps, prompt, seed, strength. Unknown keys are rejected before the render is queued, so a typo never burns a job.

What does a Void Video Inpainting · Mask render cost?

Pricing is per render and starts at $0.068. The exact figure for your settings is returned by the model list and reserved before the job is accepted.

Is the same Seedance key valid for Void Video Inpainting · Mask?

Yes — Void Video Inpainting · Mask runs on the same account, key and wallet as Seedance. Each endpoint is enabled individually, so verify the route before you depend on it.

Why does my Void Video Inpainting · Mask job show as queued?

Video rendering is asynchronous: queued and running are normal. Keep polling until the job succeeds, fails or asks for review, and never resubmit the same Idempotency-Key expecting a second render.

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