
Kling AI · Kling V3.0 Std · motion control
Kling V3.0 Std · Motion Control
Render Kling V3.0 Std through the same job workflow as Seedance — from $0.851 per render.
What it renders
Kling 3.0 Standard Motion Control transfers motion from reference videos to animate still images. Hand over the model id and your shot settings, keep the job id, and collect the finished clip once the job lands. Pricing is per completed render from $0.851 and is locked in before the first frame is queued.
Motion-first defaults
Kling V3.0 Std · Motion Control opens on workable shot framing before you tune anything.
Async by design
Renders run as background jobs; poll at your own pace instead of holding a connection open.
Clip-ready output
Results arrive as a downloadable asset from private storage with a short-lived link.
Motion Control shots
Motion Control stays available for Kling V3.0 Std · Motion Control without leaving the video workspace.
Kling V3.0 Std shots
Kling V3.0 Std stays available for Kling V3.0 Std · Motion Control without leaving the video workspace.
Video shots
Video stays available for Kling V3.0 Std · Motion Control without leaving the video workspace.
From the shot board


Wire the render pipeline
Grab a key
Sign in, create a server-side key and add a little balance.
Confirm the endpoint
GET /v1/models lists kwaivgi/kling-v3.0-std/motion-control with its shot limits and current rate.
Queue the render
POST /v1/jobs with the model id, your shot settings and a unique Idempotency-Key.
Collect the clip
Poll GET /v1/jobs/{id} until it lands, then fetch GET /v1/jobs/{id}/content.
Queue the render
# Seedance API — queue one render
curl https://seedanceapi.pro/v1/jobs \
-H "Authorization: Bearer $SEEDANCE_API_KEY" \
-H "Idempotency-Key: $REQUEST_ID" \
-H "Content-Type: application/json" \
-d '{"model":"kwaivgi/kling-v3.0-std/motion-control","character_orientation":"video","keep_original_sound":true,"prompt":"A slow dolly across a rain-lit neon street, shallow depth of field."}'Shot settings
- character_orientationoptional
- string · image / video
- element_listoptional
- array
- imageneeded
- string
- keep_original_soundoptional
- boolean · default true
- negative_promptoptional
- string
- promptoptional
- string
- videoneeded
- string
Try a render from here
This queues a real job on this site's /v1/jobs using your signed-in balance, or an API key if you are not signed in. A pasted key lives only in this tab; the render is billed at the quoted USD rate.
Or sign in to use your account balance.
Before you wire it in
How do I start a Kling V3.0 Std · Motion Control render?
Authenticate, check the live model list for kwaivgi/kling-v3.0-std/motion-control, then POST the model id and shot settings to /v1/jobs with an Idempotency-Key. Poll the job id until it settles, then download the clip.
What can I control on Kling V3.0 Std · Motion Control?
Kling V3.0 Std · Motion Control accepts character_orientation, element_list, image, keep_original_sound, negative_prompt, prompt, video. Unknown keys are rejected before the render is queued, so a typo never burns a job.
What does a Kling V3.0 Std · Motion Control render cost?
Pricing is per render and starts at $0.851. The exact figure for your settings is returned by the model list and reserved before the job is accepted.
Is the same Seedance key valid for Kling V3.0 Std · Motion Control?
Yes — Kling V3.0 Std · Motion Control runs on the same account, key and wallet as Seedance. Each endpoint is enabled individually, so verify the route before you depend on it.
Why does my Kling V3.0 Std · Motion Control job show as queued?
Video rendering is asynchronous: queued and running are normal. Keep polling until the job succeeds, fails or asks for review, and never resubmit the same Idempotency-Key expecting a second render.