seedanceapi
Latentsync render example

ByteDance · Latentsync · digital human

Latentsync

Render Latentsync through the same job workflow as Seedance — from $0.203 per render.

Model idbytedance/latentsync-2Shot specDigital HumanRatefrom $0.203

What it renders

LatentSync combines Stable Diffusion and TREPA for high-res end-to-end lip-sync, delivering precise, realistic mouth motions in generated videos. Hand over the model id and your shot settings, keep the job id, and collect the finished clip once the job lands. Pricing is per completed render from $0.203 and is locked in before the first frame is queued.

  1. Motion-first defaults

    Latentsync opens on workable shot framing before you tune anything.

  2. Async by design

    Renders run as background jobs; poll at your own pace instead of holding a connection open.

  3. Clip-ready output

    Results arrive as a downloadable asset from private storage with a short-lived link.

  4. Digital Human shots

    Digital Human stays available for Latentsync without leaving the video workspace.

  5. Latentsync shots

    Latentsync stays available for Latentsync without leaving the video workspace.

  6. Video shots

    Video stays available for Latentsync without leaving the video workspace.

From the shot board

Latentsync example output.
Latentsync output

Wire the render pipeline

  1. Grab a key

    Sign in, create a server-side key and add a little balance.

  2. Confirm the endpoint

    GET /v1/models lists bytedance/latentsync-2 with its shot limits and current rate.

  3. Queue the render

    POST /v1/jobs with the model id, your shot settings and a unique Idempotency-Key.

  4. Collect the clip

    Poll GET /v1/jobs/{id} until it lands, then fetch GET /v1/jobs/{id}/content.

Queue the render

# Seedance API — queue one render
curl https://seedanceapi.pro/v1/jobs \
  -H "Authorization: Bearer $SEEDANCE_API_KEY" \
  -H "Idempotency-Key: $REQUEST_ID" \
  -H "Content-Type: application/json" \
  -d '{"model":"bytedance/latentsync-2","prompt":"A slow dolly across a rain-lit neon street, shallow depth of field."}'

Shot settings

audioneeded
string
videoneeded
string

Try a render from here

This queues a real job on this site's /v1/jobs using your signed-in balance, or an API key if you are not signed in. A pasted key lives only in this tab; the render is billed at the quoted USD rate.

Or sign in to use your account balance.

Before you wire it in

How do I start a Latentsync render?

Authenticate, check the live model list for bytedance/latentsync-2, then POST the model id and shot settings to /v1/jobs with an Idempotency-Key. Poll the job id until it settles, then download the clip.

What can I control on Latentsync?

Latentsync accepts audio, video. Unknown keys are rejected before the render is queued, so a typo never burns a job.

What does a Latentsync render cost?

Pricing is per render and starts at $0.203. The exact figure for your settings is returned by the model list and reserved before the job is accepted.

Is the same Seedance key valid for Latentsync?

Yes — Latentsync runs on the same account, key and wallet as Seedance. Each endpoint is enabled individually, so verify the route before you depend on it.

Why does my Latentsync job show as queued?

Video rendering is asynchronous: queued and running are normal. Keep polling until the job succeeds, fails or asks for review, and never resubmit the same Idempotency-Key expecting a second render.

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